A Study in Blue is a story-driven point-and-click detective game with a focus on investigation, dialogue, and the consequences of decisions, where the story unfolds through interactions with characters and the gradual unfolding of a chain of events. The gameplay revolves around two characters with different perspectives, allowing for different perceptions of the same situations and the discovery of alternative paths.
Investigation through analysis and pressure
The bulk of the gameplay focuses on exploring crime scenes and working with evidence. The discovered details are used in dialogues, where choosing the right moment to press and framing the conversation correctly is crucial. The objection system allows you to catch your interlocutors in inconsistencies, undermine their arguments, and advance toward the truth, opening new lines of inquiry.
The city functions as a living space, filled with activities and characters. Exploring its districts provides access to side investigations and additional plots that enhance the main story. Decisions made do not end the gameplay, but rather alter its direction, creating a unique sequence of events and leading to different endings.
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