Rising Army is a strategic auto-battler with camp management and army preparation, where every victory begins long before the battle itself. The commander is tasked with gathering an army, developing the camp, and carrying out the king's orders. The outcome of future battles and the fate of the entire campaign depend on how resources are distributed, soldiers are trained, and captains are prepared.
Camp Command
The camp becomes the center of the entire army. Supplies are distributed here, soldier morale is boosted, and captains responsible for various tasks are appointed. Building upgrades enhance troop training and provide new commanders with new capabilities. The more efficiently the camp operates, the faster the army recovers and prepares for the next campaign.
Before each expedition, the unit must be brought into order: equipment must be checked, discipline must be strengthened, and the soldiers must be prepared for the upcoming clash. An army grows with victories, but every battle carries risk. Losses remain forever, so the commander's decisions directly impact how many soldiers return to camp.
Features of the game
An open map of the kingdom with different regions.
Missions and orders issued by the king.
The system of development of the camp and its buildings.
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