Tactical RPGs combine storytelling and character development with turn-based combat on a grid-based battlefield. Each fighter has unique abilities, and the outcome of a fight is determined by position, elevation, cover, and the correct order of actions. This includes both Japanese classics and Western games like Divinity: Original Sin.
In a typical RPG, combat can be simple, but in a tactical RPG, it's the core element: each encounter is like a chess problem. Similar tags include "Turn-Based Tactics" and "Party-Based RPG . "
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