Mercy Incore is a slasher about a fallen knight whose life rests on a techno-core that feeds on the souls of his enemies. When a storm tore through the Overworld and dragged the squad into a mirrored Techno-Dimension, Murcielago awoke among stalactite islands of metal and light. His old armor was replaced by a gear he'd cobbled together from scrap, and mercy became a luxury he couldn't afford.
Style instead of mercy
Survival is built on an aggressive rotation of attacks and drains: regular attacks build fuel, while spectacular finishing moves restore health. No potions or pauses — only pressure, tempo, and precise timing. Even blocks, dodges, and boosts deal damage, turning defense into a tool for crowd control and environmental destruction.
The arsenal changes on the fly: the sword, scythe, and dagger morph into different combat classes with their own strengths and weaknesses against enemy types. Enemies wield similar abilities, so hesitation is immediately punished. Bosses are complex individuals who clash with one another; the choice is to crush them or seek fragile alliances, risking being left alone against a hungry drakecor.
Features of the game
Drain system: damage turns into survival.
Morphing weapons with different combat classes.
Active defense that deals damage.
Bosses with plot connections and conflict alternatives.
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