Release date: 16 oct. 2015 Genre: Indie, Simulation, Strategy Developer: Madruga Works Publisher: Madruga Works Platform: PC Publication type: License Interface language: English, MULTi Voice-over: No Crack: Not required (DRM-Free)
System requirements: OS: Windows 7, 8, 10, 11 (64-bit) Processor: Dual Core, 2 GHz RAM: 2 GB RAM Video card: 512 MB, DirectX 9.0c Disk space: 650 MB
Changes: Updated to version 1.4.2 (85641). [Changes]
Literally any day now, in August or September, all gamers around the world will be able to travel to another planet and establish their own strong, developed colony there. We're talking about a virtual journey, for which the strategy game serves as a ticket. Planetbase from Madruga Works (incidentally, founded by people with long-standing careers at EA and Ubisoft). The player is given the most enjoyable and challenging role — the leader of space colonists, who also serves as their chief architect.
Developing infrastructure is easy on Earth. After all, there's plenty of water, food, and especially oxygen. But in the far reaches of the galaxy, these are problems. We need to solve them! The search for and extraction of all kinds of resources must never stop, as must construction, scientific work, and other activities. Thanks to a diverse perspective on survival in space, the game Planetbase claims to be a simulator. It's based on the anticipated challenges that literally alien colonists would face.
Download torrent Planetbase Everyone needs it, as the game will be extremely interesting. There are not one, but three planets in the game. The first is a desert, the second is an ice planet, and the third is a gas giant (not to be confused with Gazprom). The selection of inhabitants must be approached with the utmost care! Engineers, doctors, biologists, skilled laborers, and astronauts are definitely needed, but the lazy ones should stay home. Incidentally, robots provide tremendous assistance to the settlers; they are also classified, for example, there are drillers, assemblers of various structures, and transporters.
So, let's imagine the colonists have assembled and the main buildings have been erected. The question is: can we now live in even relative peace? No! The station must be in constant readiness, as it could be destroyed by meteor showers, powerful solar flares, or unprecedented sandstorms. Plus, let's consider that the colonists have already made enemies among the living creatures. Therefore, preserving their fragile little world will be no easy task.
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