Changes:Updated to version Build 25440068.[Changelog]
FLAW It's a retro shooter in the vein of Unreal, Half-Life, and old Halo, where instead of heroically saving the world, you're simply thrown into a prison complex on some dead planet and left to die. The protagonist was flying a colony ship in search of a normal life, but it all ends with him being boarded, kidnapped, and waking up among iron corridors, corpses, and creatures that clearly don't care whether you make it out or not.
I'm running out of ammo faster than I'd like.
You have to scavenge weapons from enemies and constantly consider whether it's worth wasting your ammunition on the next creature ahead. The corridors are full of both living enemies and something long rotted but still dangerous. Some rooms resemble a meat grinder, others an abandoned industrial hell with a multitude of passages, vents, and cramped metal compartments, where any skirmish quickly descends into chaos.
Along the way, they encounter surviving passengers and crew members of the Burning Dawn. Most of them are ordinary civilians with no training, but even they can help them escape or at least prevent them from dying in this place. Gradually, the story begins to unravel the theme of abductions and what's happening on this planet in general, because the prison turns out to be far from the most terrifying part of the story.
Game features
A retro shooter in the spirit of Unreal and Half-Life.
This site is not affiliated with or associated with Steam, Valve, or any other game copyright holders. All trademarks and logos belong to their respective owners.