Changes:Updated to version 1.1.1f8 (Build 22998098).[Changelog]
Crown of Greed is a strategy game about a ruler attempting to consolidate his power over the fantasy kingdom of Rodovia. Instead of direct orders, a system of indirect control is used: the king issues rewards, builds infrastructure, and directs the country's development. Heroes act of their own free will, responding to gold, dangers, and opportunities appearing on the map.
A kingdom without direct orders
The development of a state is built around the economy and the placement of buildings. Workshops, guilds, defensive structures, and hero dwellings form the foundation of a city. The wealthier and safer the settlement, the more people are willing to undertake quests. Heroes explore the surrounding lands, investigate ruins, and respond to rewards offered by the ruler.
Rodovia's territories encompass various biomes, each with its own threats and opportunities. Swamps, frigid lands, ancient cemeteries, and dark forests conceal creature lairs, ruins, and treasures. Exploration yields resources and experience, but the dangers increase as you progress, requiring careful city development and the support of your heroes.
Game features
Strategy with a system of indirect control over subjects.
Free heroes who choose their own tasks.
City development through economic and military buildings.
Exploration of regions with unique biomes and threats.