Battlefall: State of Conflict is a real-time strategy game set in a world that has suffered the complete collapse of civilization. Ruined cities and devastated territories have become the arena for an endless war, where three radically different forces battle for control of the future. The player assumes the role of a commander and determines who will establish a new order amid the ruins of the past.
War without limits
The gameplay is built around absolute freedom in construction and combat. Bases can be expanded without strict limits, creating defenses of any complexity and scale. Armies grow as resources and strategic thinking allow, and each match unfolds according to a unique scenario, eliminating repetition.
Tactical decisions are not imposed in advance. You can focus on aggressive expansion, overwhelming the enemy with numbers and equipment, or choose a wait-and-see approach, fortifying positions and exhausting the enemy. Alternative approaches to victory are encouraged, and success depends on the ability to adapt to the changing battlefield environment.
Features of the game
RTS with complete freedom of base construction and development.
Lack of strict restrictions on the size of armies.
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