s.p.l.i.t — it's the silence of the keys and a voice in the chat. It's a story no one will ever know. In a world where digital traces fade faster than memories, you find yourself on a team ready to hack a system that no one but you can see.
What will remain when it's all over?
You're not a hero. You're part of a chain. While some give commands, others carry them out without asking questions. You connect, read the instructions, and if you make a mistake, the system swallows you up, leaving no logs, no name.
Penetrating the encrypted superstructure, you discover fragments of the past, electronics that hold pain and indifference. Fear isn't loud — it's in every line of code. A vulnerability isn't just a bug in the system, but also in the person who wrote it.
Game features
An intriguing first-person hacker narrative.
Terminal interface as the basis for all mechanics.
Communication via chat, in which part of the truth is hidden.
A story where morality and technology collide in silence.
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