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Blood Running

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Blood Running 490 MB
20 following
20 following · Settings
Release date: 21 Feb. 2025
Genre: Action, Adventure, Simulation
Developer: Dead Unicorn
Publisher: Dead Unicorn
Platform: PC
Publication type: License
Interface language: Russian, English, MULTi
Voice-over: -
Crack: Sewn

System requirements:
OS: Windows 10, 11 (64-bit)
Processor: Intel or AMD, 2.5 Ghz
RAM: 4 GB RAM
Video card: GeForce GTX 1050
Disk space: 1 GB
Steam Reviews: Mostly Positive (70% of 206)

Changes: Updated to version 1.0.3 (Build 17636890). [Changes]

Blood Running – This is a highly stylized shooter built around extraction mechanics! So, discover an atmospheric cyber-wasteland, defeat various creatures and bandits, collect useful equipment, and explore the post-apocalyptic world.

Game Review
Will you be able to shed blood for your survival, Runner? Really?! Then prepare yourself for each run to be unique... After all, the developers used random world generation to make every game unique.

Explore the maps, each with its own unique location and constantly changing environment. Win and uncover the secrets of each map! Between runs, explore Outpost 072 and complete a variety of quests that will take you through the world. Are you ready?

Features of the game


  • An opportunity to meet intriguing characters

  • Over 40+ original items and improvements to your base

  • Implementation of trade and fully modular weapons
We recommend:
Trailer / Gameplay:
Screenshots:
Blood Running
Blood Running
Blood Running
Blood Running
Blood Running
Blood Running

Size: 490 MB v1.0.3 (Build 17636890) | Archive
Download torrent
Downloads: 639

Installation:
1. Unzip the archive (the main thing is that the path to the game folder does not contain Cyrillic characters).
2. Launch the game.
Similar games:
Comments: 4
offline
8 Jan 2025
kakusho
Regular

Very weak. It's a big, brutal world, which is always a plus, and there's a complete lack of progression, weapons, map, quests, and any logical sense in the game. Even the music is 0.

4,7/10

    3

offline
23 Feb 2025
lord349
Regular

kakushoIsn't that a bit too high a rating for a resume like this?:
The game is completely void of leveling, weapons, map, quests, and any logical sense whatsoever. Even the music is lacking.

    1

offline
5 Mar 2025
DarthVich
VIP

This is some kind of horror from the last millennium! It looks like someone ate the paint and then puked on the paper. How did this even get here, and most importantly, why!?

    1

offline
22 Mar 2025
Politan
VIP

10 out of 10 for the quest on the screen!

(The goal of the quest is to walk 10 meters.)
And the name of this quest... "Can you go to hell already?"

But now let's move on to the gameplay and what the game is like.
It's an isometric extraction shooter, like that one of yours "Tarkov", only in a neon-cyberpunk style.
You land on a randomly generated location, kill mobs there, and return with loot, which you use to buy weapons, armor, cyber implants, food, and, of course, upgrades for your home.

But the thing is, we've seen all this before. Where? In "Zero Sievert"! This is a literal carbon copy of the game code, mechanics, and even the pixelated 8-bit style! Fuck, they even stole the gun mod assets!!!"
(But unlike Sievert, there are no broken gameplay mechanics here.). - Because there are practically no mechanics XD

Before describing the features, it's worth noting that the game has incredibly cool emotional role-playing, even through the shitty machine translation.
For example, when an enemy kills you, he says: "Take that, fuck!"
And instead of getting angry and upset that I lost all the loot, I laughed)))))

Features:
(Changed) - Incredibly cool post-apocalyptic atmosphere, in which you feel like that homeless person who is looking for some resources and putting his life back together piece by piece.
- The game is filled with stylish humor and gorgeous emotional colors. (Which is rare in games these days)
- A shaky interface that looks worse than Zivert's (Switching containers to arrows, damn :/).
- The shooting and smoothness of movements are better than in Sievert. The character feels more agile, as do the enemies, who are constantly hiding behind cover, while the guys with shotguns are coming straight at you!
- There are very few guns and mods for them! (Unlike Sievert, however, there are additional character implants that affect gameplay.)
- The world and its environment are built on randomly generated baked assets. In Zivert there are 2-3 repeating locations moving around the map, but here the random map generation is better.
- There is no dynamic, Skyrim-like leveling. (There is one in Zivert)
- This game is more forgiving to the player than Souls-like-Zivert, since there's no "get distracted for a second" mechanic and the monster immediately eats you. The game is calmer and more relaxing.

To summarize, "Zero Sievert" is more about atmosphere and the cohesion of the world, while this game is simply a dynamic arcade shooter. If you like that kind of thing, go for it.


    5

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